Recommended Relics: Eeltron's Mask, Jasastur's Mask Pumpseed's Staff, Masher's Staff, Oblation Staff Recommended Allies Recommended Runes: 3 Speed 2 Speed, 1 Team Speed Miasma Breath / Release Miasma (Breath for 30 Magic dmg + Random Torture Effect, 32s, 1 CD) / (Release for AoE Random Torture Effect + Team Random Torture Effect, 41s, 2 CD).Suet Coat / Mint And Roses (Suet for Ally Torture Effects Removal, 0s, 0 CD) / (Mint for 30 Magic dmg + Team Torture Effects Removal, 26s, 2 CD).Pine Cane (20 Magic dmg + Stun x2, 36s, 1 CD).Cane and Beak (AoE 20 Magic dmg + Stun x2, 50s, 3 CD).Slowest Cosmic Denier (Tied with Chimaney).Some skills remove enemy tortures or torture allies.Access to an mediocre 0s, 0 CD move in Suet Coat, meaning he's somewhat fine against Stamina Removal and CDA.Cane and Beak Stuns twice, making it more likely to land.Overall, Atrox is not a good choice for a denier. His trait may provide Torture Immunity, which is always useful, but it leaves him prone to denial and his role is definitely not helped by being the slowest denier, with pretty average speed. Though he does boast some nice relic slots and a solid trait, it doesn't save him from a terrible and bland movepool. Unfortunately, he's pretty bland outside denial, only able to remove and spread tortures, sometimes even to his allies. Atrox is a mediocre Magic denier who utilizes Stun for denial, usually in double stuns, increasing the chance of for it to land which is a pretty nice counter against the many Hardened and Tough monsters.
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